DC C0-Lab
AGC- Kennedy Center's "Ensuring the Arts to Any Given Child" (AGC)
Arts and Humanities for Every Student (AHFES)- DC Collaborative program that is comprised of experiential opportunities offered by members. View More about AHFES
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Asynchronous- Virtual programming that is available at any time and students/teachers can access the resource when convenient. This resource contains the same educational components as a synchronous program and requires little preparation from the educator. Asynchronous programming is inclusive of formats such as: pre-recorded videos, PDF handouts/activities/lesson plans, etc. to allow for "on-demand" access.
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Community-based- Used to describe programming / organizations / educators that do not originate from the school system.
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Community Partner- DCPS defines a community partner as an organization or group that is committed to work with DCPS to make a sustainable impact on a shared goal around student success. (DCPS Partners Website)
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Field trips- One-time arts/ humanities learning experiences outside of the classroom
during the school day.
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In-school Assembly- One time in school visits where teaching artists visit schools to perform.
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In-school Experience- One-time in school visits where teaching artists visit schools to provide an arts education experience with a class.
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In-school Long Term Residency- Four or more sequential in-school workshop visits.
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In-school Short Term Residency- Two - three sequential in-school workshop visits.
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In-school Time- Programming that takes place during the school day (field-trips,
workshops or in-school programs).
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Museum visit- Industry-wide term utilized by museums and often used by Smithsonian Units. Synonymous with field trip except this language can refer to experiences that take place during in-school or out-of-school time.
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Out-of-school Time- Programming that takes place before or after school, on weekends, during the summer and holiday breaks.
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Professional Development Workshop- One-time education program of four hours or fewer, geared towards school and community-based educators.
Professional Development Institute- One-time education program for school or community-based educators lasting a full day or more with sequential programming.
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Serve- Those to whom programming is delivered. A successful, high quality, youth-centered education program should be developed with engagement of the audience.
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Supplement NOT Supplant- Arts and humanities education community-based programs supplement the arts education in schools.
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Synchronous- Programming, including audio and visual, that is accessed/delivered simultaneously at a set date and time. Synchronous programming is a full lesson plan with engaging educational and built-in assessment components.
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Youth-centered Programming- Programming geared towards positive outcomes for youth, such as: positive academic, social emotional, social justice, student engagement competencies. Youth-centered programs should involve youth in developing and evaluating the experience.